/*******************************************************************************
GameFrame.h

	Author:		LiuDingXi
	e-mail:		liudx@gmail.com
	Date time:	2009-07-24

	Copyright (C) 2009
	All rights reserved.
	
*******************************************************************************/

#ifndef _GameFrame_H_
#define _GameFrame_H_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CGameFrame
{
public:
	CGameFrame();
	virtual ~CGameFrame();

	BOOL	SceneRender(GLenum nMode = GL_RENDER);
	
};


#endif//_GameFrame_H_
